Tags
Creators
Details
5.1.1
Compatibility
Changes
Mainly 26.3 update fixes!
Movement
- Fixed hopping out of water next to waterlogged blocks in versions 26.2 and earlier.
- Fixed stepping up blocks next to entities like boats or shulkers in versions 26.2 and earlier.
- Fixed underwater detection below solid blocks (swimming, sprinting and mining speed) in versions 26.2 and earlier.
- Fixed water currents pushing players differently in versions 26.2 and earlier.
- Fixed not being able to start gliding with an elytra in lava in versions 26.2 and earlier.
Interactions
- Fixed hoes and shovels not working while holding a shield in the offhand in versions 26.2 and earlier.
- Fixed dousing campfires with shovels (e.g. while sneaking) in versions 26.2 and earlier.
- Fixed items with a use cooldown going on cooldown when used on blocks in versions 26.2 and earlier.
- Fixed missing hand swings when interacting with shelves, minecarts and wandering traders in versions 26.2 and earlier.
- Fixed camel interactions sending additional packets in versions 26.2 and earlier.
- Fixed missing block breaking particles and a duplicated hit sound in versions 26.2 and earlier.
- Fixed block breaking being aborted when pausing the game or being teleported in versions 26.2 and earlier.
Other changes
- Fixed missing potion splash sounds in versions 26.2 and earlier.
- Fixed the teleport confirmation packet order in versions 1.21.2 and earlier.
- Fixed the per-server version not being saved.
- Added missing tags across versions (e.g. fixing rain falling through newly placed blocks).
- Exposed
ProtocolTranslation#setServerVersionand movedAUTO_DETECT_VERSIONintoProtocolTranslationin the developer API. - Updated translations from Crowdin.
Please also read the 5.1.0 changelog.
Your support means a lot! If you'd like to help keep the project going, consider donating at:
https://florianreuth.de/donate
I'll continue improving this project to the best of my ability.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:rIC2XJV4:vV9NPd0U"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:rIC2XJV4:vV9NPd0U"
}

