All versions
1.10.0
Release
Viltrumite 1.10.0 - 1.20.1 Fabriclast month 81
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Fabric
Supported environments
Client and server
Required content
Unavailable version
Changes
- Added language support for Turkish, Chinese, Spanish and German.
- Viltrumites and humans now bleed when they take heavy damage and the blood leaves stains on the ground.
- Added blood samples. Right-click a blood stain with a glass bottle to collect it.
- Scourge Virus can now be crafted and used against Viltrumites. It turns their screen green, causes visual lag and makes them lose their powers randomly.
- Added random world events where Conquest or the Viltrumite trio spawn naturally. (You can use /viltrumite event start <event_name> to trigger them manually).
- Fixed first-person shader issues.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:qEZofcZM:Iy0VqbZp"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:qEZofcZM:Iy0VqbZp"
}

