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1.0.0
Compatibility
Required content
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Introduction
We are proud to present the first stable release of Vision Goggles. This mod introduces a suite of high-tech tactical eyewear designed to enhance your exploration and combat experience in Minecraft. With a focus on immersion, utility, and visual feedback, Vision Goggles provides players with essential data directly on their screen through a fully modular HUD system.
Key Features
Immersive Modular HUD
Stay informed without cluttering your screen. The new HUD system integrates seamlessly with your gameplay:
- Vital Information:
- Coordinates: Automatic conversion between Overworld and Nether positioning.
- Saturation Monitor: A precise numeric indicator (Sat: 5.0) displayed above the food bar, allowing for optimized healing and sprinting.
- Environmental Awareness:
- Oxygen Calculator: Displays remaining air time in real seconds, automatically accounting for Respiration enchantments to provide accurate safety limits.
- Power Management:
- Battery Status: Clear, color-coded indicators (Green/Yellow/Red) to track energy levels at a glance.
Dynamic Visual Damage
Your equipment tells a story. Goggles are no longer static items; they react to the heat of battle:
- Durability System: Goggles possess 300 durability points and absorb damage when you are hurt.
- Cracked Lens Mechanics:
- As durability drops below 30%, the lenses will begin to crack, obstructing vision realistically.
- Dynamic Tinting: The cracks reflect the active vision mode (Green for Night Vision, Blue for Thermal, Orange for Biometric, and Cyan for Hydro underwater).
- Critical Warning: At critical damage levels (>85%), the display will glitch and flash, warning you of imminent failure.
High-Fidelity Visuals
- Modification Station: A newly designed block featuring high-tech top panels and ventilation ports, serving as the central hub for upgrading your gear.
- 3D Player Rendering: Accurate third-person rendering for all goggle variants, including specific textures for Hydro and Biometric models.
Technical Foundation
Built on the Architectury API, this release ensures cross-platform compatibility and high performance. The rendering engine uses modern Mixins to ensure stability with other mods.
Installation & Dependencies
To use Vision Goggles v1.0.0, ensure you have the following installed:
- Architectury API
- Cloth Config
- Wisp Forest Accessories (Fabric) OR Curios API (Forge)
Configuration
Client-side visuals can be customized via the Cloth Config menu, allowing you to toggle specific HUD elements to suit your playstyle.
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:pKB7a0sJ:m7IAydJH"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:pKB7a0sJ:m7IAydJH"
}

