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Minecraft: Java Edition
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Changelog
A big rework with lots of breaking changes, meaning mods that use versions from before 2.0 will no longer work with 2.0
For players
The commands have changed, and are now mostly for debugging and checking if things are working. Each audio is now represented by the UUID of the player it comes from, and an UUID specific to that audio.
Commands
To be able to play audios using /playVoice, you will now need to use /rememberAudios before saying whatever it is you want to play. After, you can use /saveAudio to save that audio to disk, meaning it will be saved after you leave the server, and next time, use /rememberAudios followed by /loadAudio so that it is added to the list of playable audios. Remember to use /rememberAudios after you're done, as leaving it on for too long may lead to running out of memory for remembering too many audios. You can also do /listAudios to see the audios that have been saved by mods: audios saved by voicechat_recording were likely saved through commands, not by any mod
/playVoice now has an extra argument to add audio effects to the audio, such as reverb, changing pitch, and a robotic voice.
Configs
There are now more configs to control how audios are saved to disk. If you wish to, you can change things like how long to wait after a mod requests to save an audio to actually write it to disk (to have a period for other mods to save other audios at the same time), how long a loaded audio stays loaded in the API's internal cache, etc... You shouldn't need to do this, as the defaults are (hopefully) acceptable, but the option is there.
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ReleaseVersion number
2.0-pre-releaseLoaders
Game versions
1.21.1Downloads
27Publication date
October 4, 2025 at 2:03 PMPublisher

Nalien
Developer