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1.2.7
Compatibility
Changes
π VortexEnchantments 1.2.7 THE COMMUNITY EVOLUTION UPDATE
ββββββββββββββββββββββββββββ
βοΈ THE IMPOSSIBLE ARSENAL β Added 85 completely original Legendary enchantments β Five new enchantments for each of 17 equipment categories β Expanded the complete catalog from 939 to 1,024 enchantments β Added advanced mechanics involving weather, movement, projectile arcs, delayed wounds, terrain sequences, stored damage, fishing streaks and more β Added configurable power multipliers, trigger requirements and cooldowns
π SMART ENCHANTMENT BROWSER β Categories are now displayed before enchantment books β Includes 17 item categories plus an All Enchantments section β Added pagination, Spear support, enchantment details and Back navigation
π£ BARTER PROFILE V2 β Added three configurable Barter progression levels β Added open-water validation and weighted reward parcels β Bad luck now builds entropy toward guaranteed rewards β Added jackpot rewards, rate limits and audiovisual feedback β Existing Barter configurations remain supported
π‘οΈ FOLIA & PERFORMANCE GUARD β Enchanted items now scan only the data keys they actually contain β Added once-per-player-per-tick movement processing β Reduced unnecessary work during high-player movement events β Old enchanted items and books remain fully compatible
π RUNTIME OBSERVATORY β Added live performance diagnostics for administrators β Monitor enchant handlers, item-data lookups and movement coalescing β Includes start, stop, reset and snapshot controls β Monitoring remains disabled until manually activated
π PLACEHOLDERAPI INTEGRATION β Expanded built-in support from 4 to 56 placeholder families β Added Souls, Vault, equipment, slot and active-combo values β Added exact enchantment, held-level and equipped-level queries β Ready for scoreboards, holograms, menus, shops, quests and conditions β No eCloud download requiredβPlaceholderAPI remains optional
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:CgaimOA9:nmFtBWF0"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:CgaimOA9:nmFtBWF0"
}

