1.0.0
Compatibility
Changes
# Release v1.0.0
> **First public release!**
## Changelog
- Fixed shader rendering issues with the PiP box (no more main screen glitches).
- Added helmet equip/unequip support in the workbench.
- Added a PiP box debug system (place the helmet on an armor stand to test).
- Added white/green display mode switching in the workbench.
- Enabled camera selection.
- PiP camera can now render players.
- Enabled scrolling in the workbench UI.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:KwybE4Bo:mJ9LWFU2"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:KwybE4Bo:mJ9LWFU2"
}

