All versions
0.1.2
Release
Walk generator 0.1.23 weeks ago 115
Compatibility
Minecraft: Java Edition
26.2
Platform
NeoForge
Supported environments
Client and server
Changes
Walk Generate World 0.1.2
- Added lightweight natural mob spawning on revealed one-block-wide paths.
- Hostile mobs use the hidden source world’s darkness and terrain conditions, allowing cave spawns despite skylight leaking through the visible void.
- Passive mobs respect their vanilla biome, ground, and lighting requirements.
- Spawn checks run every two seconds for minimal server impact.
- Limited to 8 monsters and 3 passive creatures per active player and dimension.
- Only revealed columns located 24–64 blocks from a player are considered.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:oJ1StsvN:DGDY1BPv"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:oJ1StsvN:DGDY1BPv"
}

