1.2.0
Compatibility
Changes
1.2.0 Major Update: Production Overhaul Part 1
Visual Effect Changes.
Overhauled Textures.
New Advanced Alloy.
New Ore: Niobium.
Overhauled Aluminum Production.
Overhauled Tech Component Production.
Reworked Strike Spears.
Reworked Conveyors.
New Forge Energy Support.
Fixed all bugs with Energy.
Sound Effects Overhaul.
Assembly Production System.
New Progression with Superalloys and Precise Components.
New Lightweight Wood Blocks.
Valkyrien Skies Mass data added to more blocks.
New AI Enemy.
AI Enemy Voicelines.
AI Enemy Muzzle Flashes.
Visual Improvements.
New Aimer Math.
New burst Rifle Model.
Ability to place Ammo Barrels on the sides of Autocannons.
Many Bug Fixes.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:xgjvEen1:AzSo9Pz7"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:xgjvEen1:AzSo9Pz7"
}

