All versions
0.5
Beta
WarMachineLib 0.54 months ago 2,245
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Changes
- A new custom shader has been added for the rendering of UV scrolling type maps, which can render environmental lighting normally compared to the previous one
- Two new blocks for lighting have been added. Currently, these blocks are generated when some bullets hit. These blocks have no collision and will disappear after being placed for a short period of time
- Added a new configuration file that can be switched within the game, and also added some options
- Now, every time you enter the archive, it will prompt you about the activation status of some options in the configuration file
- The event where players are automatically added to the AdvanceArmy team has been moved to the Advance Troop module
- Now, the bullet entity has added a friendly damage determination between hostile vehicles
- Now, hostile unclaimed vehicles will disappear in peaceful mode
- Some new information display has been added when holding a radio
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:6Nj3JELw:je3L7KTk"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:6Nj3JELw:je3L7KTk"
}

