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Licensed ARR
Published 2 years ago
Updated 5 months ago
All versions
1.2.5
Beta
RyDaCol's Fallout Mod beta 1.2.5last year 219
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Required content
Any compatible version
Changes
- Tmp removed the Pipboy's slots until I figure out how to make them save items
- Updated Vaults
- Added Minimap to Pipboy
- WIP Vault-Tec Beacon (Waypoint for Minimap)
- WIP Vault Dwellers
- Spike Traps
- Uranium
- Quicksaving (Gamerule)
- Minigun Ammo Fix (WIP)
Open to add people who review the mod as Ghouls, Vault Dwellers or other Easter eggs!
Optional dependencies
Any compatible version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:oPHr71fg:JYAuhZdJ"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:oPHr71fg:JYAuhZdJ"
}

