All versions
2.0.0-26.2
Release
Weapons Effect 2.0.0-26.26 days ago 40
Compatibility
Minecraft: Java Edition
26.2
Platform
NeoForge
Supported environments
Client-side
Server-side
Client and server
Required content
Any compatible version
Changes
Weapons Effect 2.0.0 — Minecraft 26.2 (NeoForge)
⚠️ Big update — back up your world. Its own ores and the Simple Crafting Table were removed: materials and crafting now come from Simple Ores.
Requires: Simple Ores 2.0.0+ · Optional: JEI
New
Weapon Levels (I → V)
- Every weapon has a level and XP, saved on the item.
- XP: +0.5 per ability hit, +3 per ability kill, +0.1 per normal hit.
- XP needed: 1000 → 3000 → 6000 → 10000.
- Each level makes the ability stronger, with new effects at level III and V. At level V there is no cooldown.
- The tooltip shows the level and XP; leveling up tells you in chat exactly what changed.
🔮 Soul Ritual — how a weapon levels up
- When the XP is full, right-click a Gravity Core (Simple Ores) with the weapon:
- Sun = I→II · Red Giant = II→III · Pulsar = III→IV · Black Hole = IV→V (the core is not used up)
- Costs Soul Cores: 1 / 2 / 3 / 4.
- A dome (radius 10) closes around you — nobody can leave. Survive the waves of monsters (2 per level, bosses at the end). Difficulty is set to Hard during the ritual. Friends can join.
- ☠️ If you die, the Soul Cores are lost and the weapon loses all its XP.
- New item – Soul Core: Nether Star, Soul Sand, Echo Shards and Ghast Tears, made in a Gravity Core.
Every weapon now has an ability (right-click)
| Weapon | Ability |
|---|---|
| Fire Sword | Blazing Gaze – a wave of flames (III: ground fire · V: blue soul fire) |
| Wither Sword | Wither Rain – wither skulls (III: they chase monsters · V: blue skulls, Wither III) |
| Ice Sword | Ice Shard – freezing shards (new) (III: area freeze · V: ice rain + exploding Ice Lotus) |
| Poison Sword | Poison Cloud (new) (III: follows the closest mob · V: adds Wither and Nausea) |
| Lance | Rain of Lances when the thrown lance hits (III: Weakness · V: giant exploding lance) |
| Hammer | Explosion on a block (III: launch + stun · V: second bigger explosion) |
| Wings of Doom | Black Hole that swallows everything (V: collapses with light beams) |
| Blindness Dagger | Smoke Bomb (new) – blinds mobs and makes you invisible |
| Swiftness Dagger | Dash (new) – rush forward and hit everything in your way |
| Gimli's Axe | Boomerang Axe (new) – throw it, it comes back (V: 3 axes) |
| Darkness Mace | Dark Slam (new) – leap and slam; mobs in the darkness become Disoriented |
Other
- New effect Disoriented: the mob wanders in zigzags and can't attack.
- All weapons can do sweep attacks (hit many enemies at once) and accept Sweeping Edge.
- Command
/weaponlevel set <1-5> | xp <amount> | ready(operators) to test levels. - JEI info page for every weapon.
- Portuguese (pt_pt) translation.
Changed
- Crafting now happens in the Simple Ores Gravity Core:
- Sun: daggers, Poison, Ice, Fire and Wither Swords, Lance, Soul Core
- Red Giant: Gimli's Axe, Darkness Mace · Pulsar: Hammer · Black Hole: Wings of Doom
- All abilities were remade with new 3D effects and get stronger with each level.
- More base damage: swords 6 → 8, Darkness Mace 10 → 13, Gimli's Axe 8 → 10, Lance 5 → 6, Hammer 13 → 18, Wings of Doom 28 → 48.
- Held effects last while you hold the weapon; immunities now block the effect completely.
- Fire Sword and Wings of Doom: full immunity to fire and lava.
- The Lance is charged and thrown like a trident.
- Smaller weapons in the hand, so they don't cover your view.
Removed
- The mod's ores, ingots, blocks and Antracite → now in Simple Ores.
- Simple Crafting Table → replaced by the Gravity Core.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:4GutKTAQ:vacMhgEX"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:4GutKTAQ:vacMhgEX"
}

