1.1.0
Compatibility
Changes
⏳ Time Cycler
Now follows a fixed infinite cycle:
Dawn → Day → Sunset → Night → repeat
No longer depends on current world state
3-second cooldown
Per-item persistent cycle tracking
New minimalist white/grey particle effects
Refined chime sound
200 durability (1 use per activation)
🌧 Weather Cycler
Now follows a fixed infinite cycle:
Clear → Rain → Thunder → repeat
Clean deterministic order (no repetition issues)
3-second cooldown
Per-item persistent cycle tracking
White/grey “spark” particle redesign
Adjusted bell sound
200 durability (1 use per activation)
🔨 Gameplay Balance
Items now have 200 uses
Proper durability loss per activation
Vanilla break animation
Hardcore-friendly (no command usage)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:56to6Q33:NYQi6rz0"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:56to6Q33:NYQi6rz0"
}

