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Details
1.0.0
Compatibility
Changes
Weather Overhual v1.0.0
This mod introduces a dynamic cycle of Spring, Summer, Autumn, and Winter to the game, altering foliage, weather, and block behaviors over time.
Features:
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Foliage and grass colors transition automatically with the seasons (including evergreens like Spruce).
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Custom seasonal particles: Cherry blossoms in Spring and falling leaves in Autumn.
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Water freezes and snow accumulates on the ground during Winter.
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Snow and ice gradually melt during Spring using an optimized system to maintain server performance.
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Season data is saved server-side and synced to clients, complete with chat announcements.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:ThbJvN5u:IaeAiR16"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:ThbJvN5u:IaeAiR16"
}

