0.0.8
Compatibility
Changes
πͺοΈ WeatherPhysics v0.0.8 β Supercells, Tornadoes & Dynamic Weather
Version 0.0.8 introduces full Supercells, multi-stage Tornadoes with block-tearing physics, debris generation, shelf cloud formations, dynamic storm audio, and dedicated testing commands!
πͺοΈ Supercells & Tornado Physics
- πͺοΈ Mesocyclones & Funnels: Complete visual models for rotating mesocyclones, funnel clouds, and full-scale tornadoes.
- π Dynamic Mesocyclone Width: Variable rotation diameters that create unique and realistic storm profiles.
- π§² Entity & Terrain Destruction: Tornadoes pull mobs into the air and rip blocks directly from the terrain, turning them into dynamic physical debris.
- π Dissipation Phases: Added natural, gradual decay sequences for tornadoes as storms lose energy.
- π Dynamic Tornado Audio: Immersive 3D audio engine for tornado encounters, scaling in volume and pitch based on distance and severity.
- β‘ Natural Progression: Evolving Cumulonimbus storms now have a dynamic chance to naturally produce funnel clouds or tornadoes.
π©οΈ Atmospheric & Visual Enhancements
- π§οΈ Wind-Driven Rain: Rain curtains now visually bend and shift dynamically according to local wind vectors.
- β‘ Nighttime Lightning Flashes: Overhauled lightning rendering with intense night ambient flashes and distant cloud lighting.
- βοΈ Shelf Cloud (Arcus) Formations: Added iconic shelf cloud structures leading heavy thunderstorm fronts.
β¨οΈ New Supercell Commands
All commands use the /weatherphysics prefix (Requires Operator / Permission Level 2+):
/weatherphysics supercell normalβ Spawns a test supercell without a funnel./weatherphysics supercell funnelβ Spawns a test supercell with a funnel cloud./weatherphysics supercell tornadoβ Spawns a test supercell with an active tornado.
π οΈ Technical Details
- Mod Version: 0.0.8
- Minecraft Version: 1.21.1
- Loader: NeoForge
- Environment: Client & Server required
Thank you for supporting WeatherPhysics! Download v0.0.8 and experience true severe weather in Minecraft!
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:wI13khII:Nin7VU0i"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:wI13khII:Nin7VU0i"
}

