Tags
Creators
Details
Licensed MIT
Published last year
Updated 2 days ago
All versions
1.6.3
Release
Weavers Paradise v.1.6.3last month 724
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Required content
Unavailable version
Any compatible version
Changes
"The Anniversary"
- 10 new clothing items: T-Shirt, Tank Top, Wool Vest, Poncho, Cotton Long-sleeved Crop Top, Wool Pants, Cotton Skirt, Pompon Hat, Cap, Ushanka
- Changed how cosmetic armor works. Now it is contained in a single curio item that replaces your armor texture and model
- Fixed dupe where you could multiply items inside Spinning Jenny
- New cosmetic armors: Minos Prime, Ralsei, Expie, Gaster, Jaya Utomo
- Fixed coloring for cotton choker trinkets
- Changed how choker trinkets work, now they add or replace player sounds: Bell - chimes every step, Ring - fox sounds on damage, Plate - dog/wolf sounds on damage, Cat Ring - cat sounds on damage, Heart - old Minecraft hurt sounds
- New dye types: Chromatic Aberration, Boykisser, Forcefield, Hypnotic
- Changed how Bottled Dye and Dye Core replaces its icon on shift
- New rare plants: Starbloom (Surface Overworld), Witchroot (Nether)
- Fixed texture naming
- Fixed a bug where some clothing items crashed the game
- New tool: Weavers Shears - allow you to disassemble some clothing items or complex materials to get fabric back
- Fixed Cold Sweat compatibility, now items give temperature defense points instead of giving a bonus
- Moved some items into their separate creative groups
- Plushies can now be placed
- Changed how durability system behaves, now items have their own counted and measured durability
- Mod now warns you if newer version of the mod is available (can be disabled in client config)
- Clothing items now support enchantment glint
- Clothing items now support COLORED enchantment glint (WIP)
- Clothing can now be equipped in armor slots without giving their attribute or enchantment bonus
- Giant code cleanup
- Improvements towards addon support, added a simple API class to register your items
- New expandable tooltip for clothing items to track your items properties better
- Improved Bottled Dye and Dye Core tooltips. Now they display more information
- Changes to polychromatic shader (now it uses world lighting to determine hue shift)
- Removed all unused classes, items and resources(textures/models)
- Fixed rotation for all the items, now they display the same way as they would on player
- Added Blåhaj (can be dyed and placed!)
- Improved restrictor registry, now it will disable rendering only if conditions are met
- LivingEntityRendererMixin is now not required, will stop crashing when other mod injects into said method
- 2 new requested dye types: Transfeminine & Transmasculine
Optional dependencies
Any compatible version
Any compatible version
Any compatible version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Q5xngUCT:pVKrWudQ"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Q5xngUCT:pVKrWudQ"
}

