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[Forge - Weeping Angels - 1.19.2] - v43.0.6

Changelog

Version 1.19-41.0.6

The entire mod has been re-written to work on both Fabric and Forge! This may mean there may be some fresh bugs to squash and I would be happy to fix them at https://github.com/Suff99/Weeping-Angels/issues

If you want to help with translating the mod, you can do so at https://crowdin.com/project/weeping-angels

Noteable changes

The first noticable change being that the mod is now Fabric supported! But you may also notice there is no longer a spawn item per angel variant - this is by design and not a bug. It is now similar to the vanilla behaviour of villager spawners. You may also notice that some angel models are missing - they will be implemented with updates to come!

Chrondyne Generators are still throwable, but must be activated when they hit the ground - you can throw a activated one by having a Kontron Ingot in your offhand at the time of throwing. If you threw a un-activated generator you can activate it by right clicking with Kontron!

Files

Weeping-Angels-43.0.6-forge.jar(4.23 MiB) Primary Download