Tags
Creators
Details
All versions
neoforge-1.0.5
Release
[NeoForge] Weeping Angels - vmc1.21-v1.0.5last month 5,209
Compatibility
Minecraft: Java Edition
1.21–1.21.1
Platform
NeoForge
Supported environments
Client and server
Changes
Version 1.21-1.0.5
Fixes:
- Fixed a server crash (
IllegalAccessErrorinBlockReactions) when angels break blocks on NeoForge - the access widener is now converted to an access transformer (#433) - Fixed a crash (
ConcurrentModificationException) when the donator list refreshed while players were rendering (#432) - Donator lookup no longer runs on the render thread, so a slow or offline server can't freeze the game (#417)
- Fixed the donator list duplicating itself on every refresh, which slowly dropped FPS the longer the game ran (#420)
- Fixed angels never teleporting players - they now find a safe spot, and attack instead of doing nothing if none is found (#421)
- Pickaxes from mods like Tinkers' Construct, Tetra and Silent Gear can now hurt angels (#427)
- Fixed dirt angels being impossible to kill with a pickaxe (#429)
- Fixed quartz, mossy, basalt and ore angels turning into stone angels after the first natural spawn
- Fixed angels never spawning naturally on NeoForge
- Music discs and angel sounds now get quieter with distance instead of playing at full volume everywhere (#411)
- Fabric: the mod now lists its dependencies, so a missing Forge Config API Port shows a clear message instead of crashing (#423)
New config options:
max_nearby/nearby_radius- stops natural spawning once too many angels are close together (default 6 within 48 blocks) (#431, #415, #387)spawn_dimension_blacklist- dimensions angels will never spawn in naturally (#431)snow_angels- turn off Snow Angel generation (#424)angel_theft- turn off angels stealing items (#422)donator_lookup(client) - turn off the online donator lookup (#417)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:TEzJJY7H:gkP5Pj73"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:TEzJJY7H:gkP5Pj73"
}

