All versions
0.1.2+mc26.1.2
Release
0.1.2+mc26.1.25 months ago 12
Compatibility
Minecraft: Java Edition
26.1.x
Platform
NeoForge
Supported environments
Client and server
Changes
Fixed
- Weeping creeper explosions no longer damage non-player entities (boats, item frames, armor stands, animals, other mobs). The cosmetic blast was still running vanilla's entity-damage pass —
ExplosionInteraction.NONEonly spares blocks — so anything in range was being destroyed. Explosions now deal no damage or knockback to any entity; damage comes solely from the player-only pulse, as the mod always intended. - Players no longer take double explosion damage. The vanilla blast and the manual player pulse had been stacking.
Added
explosionDamageMultiplierconfig option (default1.25, range0–5) to scale player explosion damage. With the double-hit gone, this restores a bit of bite; set2.0to match the old (pre-fix) damage level.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:UGd4Isp6:FjIV2Hli"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:UGd4Isp6:FjIV2Hli"
}

