Compatibility
Minecraft: Java Edition
26.1.x
Platforms
Supported environments
Client and server
Links
Creators
Details
Licensed MIT
Published 2 weeks ago
Changelog
Fixed
- Weeping creeper explosions no longer damage non-player entities (boats, item frames, armor stands, animals, other mobs). The cosmetic blast was still running vanilla's entity-damage pass —
ExplosionInteraction.NONEonly spares blocks — so anything in range was being destroyed. Explosions now deal no damage or knockback to any entity; damage comes solely from the player-only pulse, as the mod always intended. - Players no longer take double explosion damage. The vanilla blast and the manual player pulse had been stacking.
Added
explosionDamageMultiplierconfig option (default1.25, range0–5) to scale player explosion damage. With the double-hit gone, this restores a bit of bite; set2.0to match the old (pre-fix) damage level.
Files
weepingcreeper-neoforge-0.1.2.jar(51.87 KiB) Primary
Metadata
Release channel
ReleaseVersion number
0.1.2+mc26.1.2Loaders
NeoForge
Game versions
26.1–26.1.2Environment
Client and server, required on both


