All versions
2.3.5
Release
Wesley's Roguelike Dungeons 2.3.52 years ago 79
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Changes
- Updated the key textures to match the style of the vanilla ones more
- Corrupted minibosses can now spawn reinforcements
- Revamped the spike attacks a little
- Some changes with the impaled mage
- Added a craftable version of the wooden bricks
- Some changes to the collapsing parkour sequence
- Added the Spiked Basher, a very tanky enemy with thorns but can be easily killed by ripping out its center pike.. just be ready to run It can spawn at random in dungeons, be summoned by the corrupted zombie or the necromancer
- Some balancing changes
- And probably some misc fixes and things but I forgor
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:4X1M7xxB:kclSQRqA"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:4X1M7xxB:kclSQRqA"
}

