All versions
V7.0.1
Release
Wildborne - Worldgen & Data Tweaks - V7.0.15 months ago 62
Compatibility
Minecraft: Java Edition
1.21–1.21.1
1.20.x
1.19.x
1.18.2
Platform
Data Pack
Required content
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Changes
CHANGES:
- FIXED THE SINKHOLE CONFIGURED CARVER TO STOP REPLACING BEDROCK WITH LAVA AND INCREASE PERFORMANCE
- Removed some Desert Sinkhole & Temperate Sinkhole entries to reduce their chances so multiple wouldn't spawn in the immediate vacinity of each other and lag the world generation
- Drastically simplified the density functions & noise configurations to maximize compatibility with Epic Terrain Compatible
- FIXED COMPATIBILITY WITH EPIC TERRAIN COMPATIBLE'S UNDERGROUND RIVERS
- Utilized Biomes O' Plenty's configured lake features intead of Vanilla Minecraft's to maximize compatibility with other mods and prevent feature crashes
- Slightly altered the grass colors of the Muskeg, Dead Forest and Old Growth Dead Forest Biomes O' Plenty biomes to enhance their "dead" look
- FIXED/IMPROVED Wildborne Fossil Structure generation placement slightly to blend with the landscape better
ADDED:
- A TON of general NeoForge tags for biome region compatibility/consistency
- Added various biome mod blocks from Regions Unexplored, Biomes O' Plenty and Biomes We've Gone to the #minecraft:overworld_carver_replaceables tag so sinkholes would have less "floating" blocks
Optional dependencies
Any compatible version
Any compatible version
Any compatible version


