Tags
Creators
Details
1.20.1+forge+3.0.0
Compatibility
Changes
-dragon skunk variant added (can be found in the nether, can breath fire)
-spray sound changed
-you can hide the equipped armor if you rename the item to whatever that contains "stealth"
-new spawn settings added (settings can be changed with the config)
-more name variants
-bearry
-blue
-red
-yellow
-cheesy
-moonskie
-roasu
-sam
-zigzag
-skunoobis
-spongy
-stunky
-woody
-resource pack support
-you can add name variants via resource pack
-just put in the new texture and name the texture with the name you want (example: angel.png, angel_eyes.png)
-never forget to create another texture for the glowing layers
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:kRv0Emog:4XfgjzCC"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:kRv0Emog:4XfgjzCC"
}

