All versions
1.0.2
Release
Wildvine: Alien Evolution Addon 1.0.28 months ago 1,873
Compatibility
Minecraft: Java Edition
1.20.1
Platforms
Fabric
Forge
Supported environments
Client and server
Changes
- Now have to hold right click for fruit throw
- New sfx for vine zip
- Improved the intangability on plantlife so you can grapple through trees more smoothly
- Increased the burrowing down speed abit to match the upwards speed
- Fixed texture breaking when switching uniforms on the completed omnitrix
- Fixed glow customisation on ov uniform
- Fixed belt customisation on ov uniform
- Certain sfx are not as loud
- You can now move around and stay camoflague'd inside of plants
- Removed the ability to camoflague ontop of plants (you now have to be inside)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:GjlanGXD:9tWOMt6k"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:GjlanGXD:9tWOMt6k"
}

