1.0.0
Compatibility
Required content
Changes
Changelog
1.0.0
Initial release.
Added
- Added naturally generating Wildy Wheat.
- Added the Wheat Meadow biome.
- Added Wildy Wheat generation to suitable Overworld biomes.
- Added different generation frequencies depending on the biome.
- Added English and Russian translations.
- Added Silk Touch and shears support for collecting Wildy Wheat.
Changed
- Ordinary grass no longer drops wheat seeds.
- Tall grass, ferns, and large ferns no longer drop wheat seeds.
World Generation
Wildy Wheat can generate in plains, forests, savannas, jungles, cherry groves, meadows, and other suitable biomes.
It does not generate in snowy, swamp, desert, ocean, cave, Nether, or End biomes.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:4wlBHUkl:sgyoyWd3"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:4wlBHUkl:sgyoyWd3"
}

