Tags
Creators
Details
1.0.10
Compatibility
Required content
Changes
JoJoWoR / 1.0.10
Edited the way NPC cosmetics will work
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NPCs will now drop their soul chips, which can be applied to netherite to turn into their cosmetics
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Added the ability to revert cosmetic armor back to netherite using netherrack
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Added the ability to convert cosmetic armor into other cosmetic armor
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Fixed issue with entities not rendering behind stands sometimes
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Added a DIO's Knife cosmetic upgrade
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Added a Polnareff's Rapier cosmetic upgrade
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Fixed entity stand users aggroing on their own stands
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Fixed stand arrow projectile making the stand summon sound when killing
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Fixed entities randomly obtaining stands when worlds get reloaded
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Moved Hierophant Green disc into the creative menu
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Added Kakyoin NPC
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Added Kakyoin armor set
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Added Polnareff NPC
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Added Polnareff armor set
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Added Silver Chariot In-Game (WIP)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:ELZFvoGH:c3ayyBUB"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:ELZFvoGH:c3ayyBUB"
}

