Tags
Creators
Details
Licensed ARR
Published last month
Updated 3 days ago
All versions
1.0.2
Release
WindUI 1.0.2 (1.21.8)2 weeks ago 4
Compatibility
Minecraft: Java Edition
1.21.8
Platform
Fabric
Supported environments
Client-side
Required content
Any compatible version
Changes
WindUI 1.0.2 – Frosted Update
✨ New design
- Frosted glass is the new default look: real blurred glass panels for menus, HUD modules and inventories, with soft edges and shadows
- Redesigned title screen, settings, mod browser, overlay editor, pause menu, singleplayer and multiplayer lists
- Smooth animations everywhere, new icons for every module, Dark and Light themes
🆕 New features
- Navigation: waypoints with beams, Get Direction with route planning, and Auto Walk (jumps, swims, uses boats and water MLG)
- Minimap with cave mode and player heads
- PvP: Hit Indicator (damage in hearts plus a health bar), Damage Indicator (shows where hits come from), Hit Color, Hit Particles, Mob Overlay (outline and fill)
- World: Held Light (dynamic light from torches in hand), Light Levels, Day/Night, Snowy Leaves, Fullbright
- Custom GUI: frosted, dark or custom-colored inventories, a hotbar with its own style, smooth item animations
- Custom F3, Custom Chat and Scoreboard, Block Indicator, Usage, Compass, Adaptive Chunks and more
- Now available for 13 versions: 1.21.1, 1.21.4 – 1.21.11, 26.2, 26.3 and the 26.4 snapshots
🛠️ Massive bug fixes
- Hundreds of fixes across all versions, renderers (Sodium, Iris, VulkanMod, Vulkan) and screens
- No more ghost items, flickering menus or startup glitches in fullscreen
- Much better performance, especially for frosted glass, the minimap and HUD modules
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:MpV1qfp1:KEfDatBF"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:MpV1qfp1:KEfDatBF"
}

