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Minecraft: Java Edition
1.21–1.21.1
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Licensed CC-BY-4.0
Published 2 weeks ago
Updated 4 days ago
Changelog
v1.3.0 — Networks, IO & Facades
✨ New Blocks
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Network Cable
- Core backbone for the Wisp & Willow item network.
- Automatically connects to controllers, drives, terminals, importers, exporters, and storage busses.
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Controller
- Central brain of the network.
- Scans connected cables and devices to build a live item graph.
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Drive Bay
- Accepts storage disks and exposes their capacity to the network.
- Items stored here are available to all terminals and IO blocks on the same controller.
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Amethyst Terminal
- Main UI for browsing, searching, inserting, and extracting items from the network.
- Supports live updates as items move in and out of storage.
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Importer
- Pulls items into the network from an adjacent inventory.
- Uses 9 ghost filter slots (no item consumption).
- Has a toggle for whitelist / blacklist mode.
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Network Exporter
- Pushes items out of the network into an adjacent inventory.
- Uses 9 ghost filter slots, matching Importer behavior.
- Also supports whitelist / blacklist mode.
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Network Storage Bus
- Turns any adjacent container (chest, barrel, etc.) into external network storage.
- Multiple storage busses on the same cable network are merged into a single virtual inventory.
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Cable Facades
- Right-click a cable side with a block to disguise it as that block.
- Sneak + empty hand to clear the facade.
- Purely visual: the cable still functions normally in the network.
🧠 Systems & Routing
-
Willow Tree
- Updated Willow Tree Designs
- Floral variant of leaves and vines added.
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Network Graph
- Cables and IO blocks now form a proper graph from each Controller.
- Drives and Storage Busses are discovered and merged into one logical storage pool.
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External Storage Priority
- Insertion now prefers external storage (Storage Bus + attached inventories) first.
- If all external storage is full/unavailable, items fall back to drives.
-
IO Arms & Connection Visuals
- Importer, Exporter, and Storage Bus now display:
- Arms for cable/network connections.
- Special “valid interface” arms when connected directly to an inventory.
- Makes it easy to see if a side is actually doing IO or just part of the cable backbone.
- Importer, Exporter, and Storage Bus now display:
-
Ghost Filter UX
- Filters are now true ghost slots:
- Placing an item only copies a single-item ghost stack for filtering.
- Does not consume items from your hand or inventory.
- Shift-click on a filter slot now clears the ghost entry instead of moving items.
- Filters are now true ghost slots:
🛠 Fixes & Polish
- Fixed storage busses attached to multiple chests only “seeing” one of them.
- Fixed cases where storage busses wouldn’t register unless a cable was placed in very specific patterns.
- Corrected east/west orientation on cable & IO arms so visuals now match actual world directions.
- Improved blockstate/datagen for IO models so
_ext(external connection) flags correctly drive the “valid interface” arm variant. - General stability improvements and visual polish for the early network layer.
If you’re updating from earlier dev builds, it’s recommended to break and replace old network blocks (controllers, cables, IO blocks) in existing worlds to ensure all new blockstates and models are applied correctly.
Dependencies
Files
Metadata
Release channel
ReleaseVersion number
1.3.0Loaders
Game versions
1.21–1.21.1Downloads
40Publication date
December 13, 2025 at 3:50 AMPublisher

_reynn
Main Developer




