Tags
Creators
Details
1.20.1-0.3
Compatibility
Required content
Changes
BIG WARNING
The block and item id arcane_linen_hay has been changed to arcane_linen_bale, so remove them from worlds and craft normal items from them to avoid losing blocks.
small warning
Wizard's Reborn uses the Fusion Connected Textures mod for some blocks, this dependency is optional.
Fusion project recently had structure rewritten, which is why some Java package paths are now different.
Fluffy Fur creates its own predicate for Fusion's connected textures, which means I'll have to update the library to make it work on the latest versions.
However, due to Fusion updates, some parameters and render types for some blocks in Wizard's Reborn were broken and missing textures were displayed.
Aaand I don't like this at all. And since Wizard's Reborn depends on Fluffy Fur, I've decided to release the unfinished Wizard's Reborn update version 0.3. This is what it is as of now.
Some content is unfinished, some is completed, and some is completed but unavailable in survival due to other content being unfinished.
I wanted this very large update to come out as planned and polished, but it took me a very long time to make and I was getting in the way of other projects, programming, engineering, and studying.
Because this update took so long to make, I felt guilty that people who are waiting can't get it.. and I think I'll feel better after this.
Please read the big warning in the changelog before updating the mod.
And.. uh.. enjoy?
This is a completely incomplete changelog that i had written in a "Wizard's Reborn Tasts.txt" file on my PC:
Added Cargo Carpets block
Added a lot of food
Added Arcane Wood Crossbow
Added Arcane Wood Fishing Rod
Added Arcane Gold Shears
Added Silk Song Arcane Enchantment(TOMORROW)
Added Propelling Arcane Enchantment
Added Firework Jump Arcane Enchantment
Replaced some vanilla items with tags in recipes
Fixed Salt Campfire sound when disabled
Fixed baulk blocks ambient occlusion
Fixed wissen wand shows bar scale incorrectly
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:axZDcOCH:rWdlHwdU"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:axZDcOCH:rWdlHwdU"
}

