
World Alive: Ambient birds and wildlife
Particle based client side ambient birds and wildlife, based on cosy critters and creepy crawlies. Also contains other ambient things such as mirages in the desert, distant players on horseback, distant boats in the ocean.
1.2.0
Compatibility
Changes
# v1.2.0 _###### Jul 28, 2026_
- added new birds: turkey vulture, blue tit, japanese snow fairy
- added highly requested bird editor
- ducks no longer spawn in oceans, and no longer perch in lava, they also have a cap as a lot of them would spawn
- fixed birds (especially seagulls) spawning already out of despawn range and instantly disappearing when spawned far below/above the player, e.g. looking down at a lake from a mountain
- fixed some behind the scenes logic with birds migrating with the seasons veil mod (not out yet)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:YFkuYUFq:nZ59rf82"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:YFkuYUFq:nZ59rf82"
}
