Tags
Creators
Details
3.0.6+1.17.0
Compatibility
Changes
(V.3.0.6 Changes) (1.17.0 Minecraft)
Dimension:
Liquids exposed to the sky will not be contained much better.
Teleportation:
Teleporting to World Blender will make sure that the portal is not placed right at world bottom. A stone block will be placed below portal so player won't die.
(V.3.0.5 Changes) (1.17.0 Minecraft)
Dimension:
Fixed the dimensiontype json so World Blender dimension allows blocks up to 256 again.
Mod Compat:
Added a few BetterEnd structures to World Blender's blacklist to stop the world being encased entirely by End Stone
Config:
Term blacklisting now uses Regex so you can do more advanced blacklisting
(V.3.0.4 Changes) (1.17.0 Minecraft)
Dimension:
Moved biomeSurfacesLayerOrder config option into Omega's config as Cloth Config breaks arrays.
Fixed roadLayers config so it isn't adding 1 less roads than config asks for.
(V.3.0.3 Changes) (1.17.0 Minecraft)
Dimension:
Added roadLayers, roadThickeness, biomeSurfacesLayerOrder config option and merged two config entries into allowImportingAnySurfaces. This gives players more power over what blocks are imported and makes up the surface of the dimension as well as the shape of the roads.
(V.3.0.2 Changes) (1.17.0 Minecraft)
Dimension:
Improved removeWorldBottomStructures config to impact more structures.
Added text translation for removeWorldBottomStructures config option.
Added config option to remove structure pillars that would've hit world bottom.
(V.3.0.1 Changes) (1.17.0 Minecraft)
Dimension:
Imported structure spacings will no longer overwrite the existing spacing for structures you set for world blender's dimension.
Added config option to remove structure pieces at world bottom.
(V.3.0.0 Changes) (1.17.0 Minecraft)
Dimension:
Min Y has been lowered to -64
Biomes:
Biomes are larger with Mountainous Blended biome now taller.
Blocks:
World Blender Portal Block now has a new overlay when inside the block!
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:xoP8tx9P:M3XTtVse"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:xoP8tx9P:M3XTtVse"
}

