All versions
1.2.7
Release
WorldEngine 1.2.78 months ago 35
Compatibility
Minecraft: Java Edition
1.21.11
Platform
Fabric
Supported environments
Server-side
Singleplayer
Changes
Bug Fixes
- Fix inventory loss when teleporting via vanilla commands or command blocks — Inventory isolation now correctly handles world changes that bypass /we tp, such as execute in <dimension> run tp from command blocks. Previously, armor and items could be lost when crossing inventory group boundaries through non-WorldEngine teleport methods.
- Fix server crash when using /we tp with vanilla world names — Running /we tp overworld (or the_nether, the_end) no longer attempts to create a Fantasy dimension that collides with the vanilla world directory. Vanilla worlds with WorldEngine config overrides (gamerules, gamemode, etc.) are now correctly resolved.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:qjqEpxGC:OcVWHK5B"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:qjqEpxGC:OcVWHK5B"
}

