3.0
Compatibility
Changes
instal the resourse pack for the datapack to work properly!
added: j-20, f-4, ah-z1, rah-66, m3a3, gepard now third and second person camera works fine with artillery added radars to most of the artillery guns now deal damage to artillery removed damage frames from custom damage types hellfire misigles now track players new guns such as: m134(minigun), m249, scar-h, m4a1 players in artillery have resistance 5 you can now press the "open dialog" key and you will see all the things you need it`s important to go to other in the dialog and press setup after that write /team join a or /team join b in the chat for the artillery to work properly
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:SdS7Bhgm:VwBmeYKB"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:SdS7Bhgm:VwBmeYKB"
}

