Tags
Creators
Details
Licensed ARR
Published 7 months ago
Updated 4 months ago
All versions
1.7
Release
Wushima 1.77 months ago 21
Compatibility
Minecraft: Java Edition
1.21.8
Platform
NeoForge
Supported environments
Client and server
Changes
v1.7:
- Fixed several technical and aesthetic errors!
- A Mana Crystal has been added, which gives us as many as 10 mana points!
- Sinistro has been weakened!
- The trees in Wushima Jungle are covered with vines!
- Added seedlings for all trees!
- Wushima tree seedlings can now be planted on regular grass, Wushima Jungle Grass, Wushima Sand, and Red Sand!
- Added a rage bar that is charged by critically attacking an enemy!
- Added a menacing new Shadow Curse effect!
- Added Tool Sword and Darkness Armor!
- Added head blocks for all new bosses!
- Added 3 types of traps: normal, fire and sticky!
- Some new artifacts added!
- New plant added: Wushima Sandy Grass!
- 3 new biomes added: Wushima Desert Savanna, Wushima Quicksand Desert, Wushima Red Desert Rocky Mountains!
- Wushima Quicksand has been added, which can be a real pain if you're not careful!
- Added Carrion food which now drops when a Carrion block is destroyed!
- New wood type Alder added!
- New mobs have been added: the Wushima Lion, which appears in male and female versions in the Wushima Desert Savanna biome and drops new lion meat when killed, and the Wushima Vulture, which appears in the Wushima Red Desert Rocky Mountains biome and can be tamed and then ridden!
- A new additional boss has been added: Greendo, which can be built in the same way as the Iron Golem, but instead of iron blocks we give Hardern Darkdeepers Splinter blocks and instead of a pumpkin a skeleton head!
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:dFB3sYgu:IWGLgBE0"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:dFB3sYgu:IWGLgBE0"
}

