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Details
Licensed LGPL-3.0-only
Published 7 months ago
Updated last month
All versions
1.0.7+1.21.11-fabric
Release
WynnIris 1.0.7 for 1.21.116 months ago 6,305
Compatibility
Minecraft: Java Edition
1.21.11
Platform
Fabric
Supported environments
Client-side
Required content
Any compatible version
Changes
Mist Woods Fog improvements
- New Sodium video setting toggle to turn Mist Woods Fog on/off
- New density slider to dial the fog strength
- New minimum-distance slider to push the fog out farther if you want more visibility
- New sun-tint reduction toggle + strength slider for people who don't want the warm orange bias during daytime
- Reorganized WynnIris settings so all of this is grouped cleanly
- Fixed biome fog piercing through glass and other translucents
Shader pack compatibility fixes
- Photon + Scene Darkening: fixed green tint on NPC skin caused by HDR albedo overflow into Photon's packed GBuffer. Every in-shader albedo boost now clamps so no channel exceeds 1.0.
- Voxy + Photon/Solas: fixed Voxy LOD water bleeding through entities by clearing aux translucent targets at pixels where vanilla opaque geometry occludes the LOD water.
- DH + Skybox overlay: the custom Wynncraft skybox no longer eats translucent VFX drawn in front of DH LOD terrain.
- VFX translucency on shader packs: VFX translucency now renders correctly on all shader packs (was previously broken on some).
- VFX translucency formula: adjusted to match Wynncraft RP 1:1 for visual consistency.
Known issue
- On Photon specifically, the Apotheosis cracked-rift surface still punches through to vanilla sky. Every other pack renders it correctly.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:pa6h8e27:AipfUy6V"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:pa6h8e27:AipfUy6V"
}

