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Details
Licensed LGPL-3.0-only
Published 4 months ago
Updated 2 months ago
All versions
1.0.5+1.21.11-fabric
Release
WynnIris 1.0.5 for 1.21.114 months ago 5,280
Compatibility
Minecraft: Java Edition
1.21.11
Platform
Fabric
Supported environments
Client-side
Required content
Changes
WynnIris 1.0.5
New Features
- Wynncraft Custom Skyboxes: Full support for Wynncraft's custom sky effects (Memory Mist, Memory Fog, Stormy, War Surface, War Heights, Light, Red Lightning). The mod detects skybox display entities automatically and renders procedural sky effects that work with any shader pack.
- Scene Darkening: When a custom skybox is active, the scene is darkened and tinted to match the skybox mood. Configurable via the Scene Darkening slider (0-100%) in Iris video settings.
- Skybox Opacity slider: Control how visible the custom skybox overlay is (0-100%) in Iris video settings.
- Fog color override: Fog blends toward the skybox mood color, so shader pack fog and water reflections match the custom sky.
- Sky ambient lighting override: Shader pack deferred lighting now uses the skybox mood color for ambient calculations, so block edges and glass reflections match the custom sky instead of showing bright vanilla sky bleed.
- Entity and text brightness boost: Entities and text displays are automatically brightened when a dark skybox is active, scaled by time of day so they remain visible.
- Temporal smoothing: Skybox persists for 10 seconds after the display entity leaves view, then fades over 3 seconds for smooth transitions.
Technical
- CPU-only skybox detection (reads item display entity textures on the CPU). Works on all platforms including macOS.
- Post-process skybox rendering after shader pack compositing, so it works with both forward and deferred shader packs.
Known Issues
- Shiny glint effect is not yet implemented. It will be added in the next release.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:pa6h8e27:Bx6cQeVr"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:pa6h8e27:Bx6cQeVr"
}


