Tags
Creators
Details
Licensed Apache-2.0
Published last month
Updated 2 days ago
All versions
1.2.0+26.1
Release
WyWF 1.2.0+26.1last month 5
Compatibility
Minecraft: Java Edition
26.2
26.1.x
Platform
Fabric
Supported environments
Singleplayer only
Changes
Added
- Externalized all query synonyms to lang files (
assets/wywf/lang/en_us.json,ru_ru.json). Modifiers, spawn triggers, biomes, structures, objects and spawn blocks are now data-driven and no longer hardcoded inQueryParser/VanillaStructureChecker. AUTO merges EN + RU (queryLanguageEN / RU / AUTO). - New spawn blocks for
spawn on …/на …:clay,terracotta,red_sand,netherrack,soul_sand,basalt,blackstone,end_stone,obsidian,ice,packed_ice,cobblestone,moss,rooted_dirt(RU synonyms included). - Compound biome+structure terms resolve to the specific structure variant:
plains village→village_plains,desert temple→desert_pyramid,jungle temple→jungle_pyramid,snowy village→village_snowy, etc. RU phrases supported (равнинная деревня, …). - Query validation / ignored words: unknown words are no longer silently dropped — they are collected and logged (WARN) so the player knows part of the query was not understood.
- Config persistence:
SearchConfig(incl.queryLanguage) is saved to~/.minecraft/config/wywf.jsonand reloaded on the Create-World screen. - Query language is now a mod-level setting (Mod Menu), not a per-search
button. The in-search
Language:button was removed. Only EN is selectable in 1.2.0 — RU and AUTO are NOT available yet (theru_ru.jsonlexicon exists but is not wired to a UI control); the default and fallback is EN. RU/AUTO will be exposed in a later release. - Search-result reporting: each found seed now lists the matched structures
and biomes (coordinates stay DEEP v1) plus the reason the search stopped
(
collected N candidates,search complete, …). - Unknown-word feedback: if part of the query was not recognized, the search
screen prints
Unknown words ignored: …so the player knows what was dropped.
Changed
KeywordDictionarynow loads from lang JSON;VanillaStructureChecker.EXPANSIONSmoved towywf.variant.*lang entries; hardcodedbuildModifiers()/buildSpawnTriggers()removed fromQueryParser.- Structure presence cache:
SeedValidatorcaches per-(seed, structure, radius) placement results so a revisited seed does not recomputefirstPosition(internal optimization; no player-visible behaviour change).
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:PfzoepP4:ijJHDK5v"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:PfzoepP4:ijJHDK5v"
}

