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Licensed GPL-3.0-only
Published 7 hours ago
Updated 2 hours ago
All versions
r1.0b3a
Beta
r1.0b3a2 hours ago 2
Compatibility
Minecraft: Java Edition
1.12.2
Platform
Forge
Supported environments
Client-side
Changes
X4UI r1.0b3a
date: 2026-09-02 (modrinth)
[ES] Bug Fixes
Sliders: Corregido un bug donde hacer click en el campo de texto de un slider antes del primer frame renderizado no permitía editar el valor. Adicionalmente se ha solucionado el problema de pérdida de foco y escritura cuando existen múltiples sliders en pantalla (ahora sólo puede haber un campo de texto activo globalmente).
Scroll Panels (Estructural): Se arregló un bug severo en GuiScrollPanel donde los eventos de teclado (keyTyped) y el arrastre prolongado del ratón (mouseClickMove y mouseReleased) nunca se propagaban a los hijos del panel interno debido a una lista de renderizado vacía. Esto soluciona por completo la imposibilidad de usar el teclado en los campos de texto o arrastrar correctamente los sliders fuera de los márgenes del scroll.
[/ES]
[EN] Bug Fixes
Sliders: Fixed a bug where clicking a slider's text field before the first rendered frame prevented value editing. Additionally, resolved an issue where multiple slider text fields could be focused simultaneously, causing typing input to be redirected to off-screen sliders. Focus is now managed globally.
Scroll Panels (Structural): Fixed a severe bug in GuiScrollPanel where keyboard events (keyTyped) and prolonged mouse dragging (mouseClickMove and mouseReleased) were never propagated to the internal panel's children due to an empty render list. This completely resolves the inability to use the keyboard in text fields or drag sliders correctly outside the scroll margins.
[/EN]
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:83rsEHHQ:8PKFLhU7"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:83rsEHHQ:8PKFLhU7"
}

