Compatibility
Minecraft: Java Edition
Platforms
Creators
Details
Meaningful Diamonds:
Do you feel that diamonds are just TOO common in overworld chests nowadays? If you do this is the right datapack for you! Diamonds are now rarer in some chests from the overworld. Nether and End chests remain unchanged.

Patched Pockets:
I’m tired of acting like villagers immediately get gaping holes in their pockets the moment they become zombies and you should be too! I know these greedy creatures have emeralds jingling around in every pocket imaginable, and so now when you kill a zombie villager it has a chance to drop an emerald!

30 Pieces of Silver:
Do what you came for, friend.
But know that you will not be getting the reward you are always seeking. Iron Golems will now drop only iron nuggets and they always will drop one poppy to remind you of your betrayal.

Proper Changelog
Meaningful Diamonds:
archaeology/desert_pyramid => Diamond weight unweighted -> 1; everything else unweighted -> 2
chests/buried_treasure => Diamonds rolls 3 -> 1, max diamonds 2 -> 1
chests/shipwreck_treasure => Fixed - Diamond weight 5 -> 4
chests/village_weaponsmith => Max Diamond possible per roll 3 ->1
30 Pieces of Silver:
entities/iron_golem {
Iron ingot → Iron nugget [
Min 3 / Max 5 → Min 9 / Max 30
]
Poppy [
Min 0 / Max 2 → Always 1
]
Patched Pockets:
entities/zombie_villager {
Added Emerald pool [
Min 0 / Max 1
]
}
I don't have a proper github or discord server due to not having much traction, but if you have any comments, questions, or suggestions feel free to dm me on discord at moonlit_chill


