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Details
Licensed MIT
Published 5 months ago
Updated 3 months ago
All versions
2.0.0-mc+1.20.1
Release
You Must Have The Rain 2.0.0-mc+1.20.13 months ago 438
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Fabric
Supported environments
Client-side
Changes
- Made pride rainbows appear outside june.
- Lunar eclipses:
- Only appears during a full moon.
- Tints the sky red as well as light except for block lights.
- Goes from white to rose to pink to red and the back again overtime as the night passes.
- Only client side so you can have this on vanilla servers as well.
- Light pillars:
- Appears in snowy biomes during sunset when it snows.
- Is a beam of light that keeps shining even if the sun goes down and night returns.
- Auroras:
- Ribbons of light that appear fixed above the clouds slowly dancing in cold biomes that appears between sunset and sunrise.
- Appears in snowy biomes or rarely in colder biomes.
- Comes in blue, green and aqua colours with it gaining a red tint as well as the night progresses.
- Is not visible during rains or thunderstorms.
- Redone Stars:
- Stars now have a complete makeover.
- Stars now come in different sizes as well as colours too.
- No. of stars that render in the sky has been increased significantly.
- 60% stars by default are banded together into a galaxy arm that stretches across the horizon and the sky.
- Shooting Stars & Meteor Showers:
- Occasionally one might see a falling trail in the sky (That is a shooting star !)
- Have a falling rotation between 30-60 degrees.
- Occasionally a meteor shower event happens where groups of these shoot starts fall from a single direction with almost the same angle lasting between 30 seconds to 1 minute 30 seconds.
- Water Ripples:
- A new client side particle effect that appears when rain hits any water surface.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:pWdN0mXY:YRzSTosw"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:pWdN0mXY:YRzSTosw"
}

