You can't damage me!
ArchivedSimple mod adding few gamerules controlling taking damage by player
633downloads
2followers
633downloads
2followers
You can't damage me! has been archived. You can't damage me! will not receive any further updates unless the author decides to unarchive the project.
All versions
1.1.0
Release
More gamerules6 years ago 438
Compatibility
Minecraft: Java Edition
1.16.2–1.16.4
Platform
Fabric
Supported environments
Server-side
Singleplayer
Changes
Some new gamerules has been added!
- playerDamageScale - Scales damage given to the player (in ---- percentages, 100 is default)
- entityAttackDamage - Allows entities to damage player
- magicDamage - Deal magic (potion) damage
- selfDamage - Player can attack themself (with bow, etc)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Q0uItW4r:lJrf3BgF"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Q0uItW4r:lJrf3BgF"
}
