All versions
4.2.9
Release
Youkai's Homecoming-unofficial-port 4.2.94 months ago 1,410
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Changes
4.2.9
New Features
- Added configurable attribute modifiers for the Youkaified effect: max health bonus (default +20 flat), attack damage bonus (default +50% on base), and movement speed bonus (default +30% on total). All values update live without restarting the game.
- Added configurable attribute modifiers for the Fairy effect: max health, attack damage, movement speed, plus a new danmaku hitbox modifier (default -50%, makes the player harder to hit by danmaku while in the Fairy state). All values update live.
- Added a master switch for Curios slot support on this mod's hats, hairbands and accessories. When disabled, accessories are recognized only in vanilla equipment slots even if Curios is loaded.
- Added a configurable cooldown for the Koishi hat: how long the hat's continuous unconscious effect stays suppressed after being interrupted by an attack or opening a container (default 200 ticks; set to 0 to disable interruption).
- Backported missing configuration options from the 1.20.1 build and connected them to existing implementations:
exRumiaConversion,reimuSummonKill,reimuSummonMoney,reimuSummonCost,reimuHairbandFlightEnable. These options now actually take effect. - Reorganized server config groups: split the misplaced
rumiaHairbandDropout of thereimugroup into its ownrumiagroup, added a neweffect_modifiersgroup for the new attribute options, and added acompatgroup for the Curios master switch. - Added per-mob natural spawn toggles for Deer, Boar, Tuna, Crab and Lamprey under a new
natural_spawnconfig group. Disabling a toggle prevents only NATURAL / CHUNK_GENERATION / SPAWNER spawns; spawn eggs, commands and breeding still work. - Filled in Chinese translations for all configuration option titles and tooltips that were previously untranslated.
Bug Fixes
- Fixed the "The Best Bunch" advancement not being triggered when harvesting grapes.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:gjywHTJ3:OCO1iYQd"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:gjywHTJ3:OCO1iYQd"
}

