1.6.1
Compatibility
Changes
Changes
- Fixed 1.16.5 not running with Java 8
- Updated the German language file
- More build system fixes (I hope I don't have to manually edit the 40 files title again)
- (forgot to mention in 1.6.0: the mod id everywhere is now "skinlayers3d", even on fabric)
Note: Some mods interfacing with 3d skin layers like [ETF] Entity Texture Features will require an update to work again with 1.6.0+. If you need ETF or other mods that got broken by the update, use the old version until they have time to update for the new release.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:zV5r3pPn:UxVYrBiD"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:zV5r3pPn:UxVYrBiD"
}

