Tags
Creators
Details
fab-26.3-snap.5-0.12.4
Compatibility
Changes
What's Changed
Fixes
Female Gender Mod
Female Gender Mod, when used, now correctly draws chest armor again on 26.x game versions. In addition, physics are now enabled if the chest armor piece is fully hidden (0% opacity)
Combat Detection
A regression causing Combat Detection to not work properly has been fixed. The lookup for the adjusted, faded transparency values was accidentally removed.
Water Translucency on 26.2
On 26.2, a separate render pass is now used to make armor not appear cut-off when standing in front of another translucent block type (water, glass, ...). It is known that this causes issues with Iris shaders when using semi-transparent armor and standing in front of bright light sources.
Full Changelog: https://github.com/zannagh/armor-hider/compare/v0.12.3...v0.12.4
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:GgG2my3y:wFkeDhpY"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:GgG2my3y:wFkeDhpY"
}


