Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Tags
Creators
Details
Changelog
What's Changed
(This is against the last prerelease, not against the last actual release - check the prerelease 0.10.x notes for detailed changes)
Fixes
Automatic release publishing
The pipeline which automatically creates releases has been adjusted so it does no longer publish duplicated releases (0.10.0.10 and 0.10.0.11 were practically similar)
Cape Placement
A reported issue around placing/transforming capes when the chest armor is fully hidden has been investigated but could not be reproduced. Additional logging was added for that matter - if you run into the issue again, please enable the debug logging feature in "Other settings" when in third person camera and send over the log file!
Zombie/Mob Armor Rendering
An issue where mob armor was intercepted by Armor Hider and not drawn has been resolved. Mob armor will now always be rendered. Thanks to Shane for pointing this out via Discord.
Other
I suspect there are some funny things going on with lingering scopes again looking at recent issue reports. I have another refactor for this in the works but will add this after the outstanding compats to GeckoLib and ElytraTrims and a rework of where the settings of the mod are accessed.
Full Changelog: https://github.com/zannagh/armor-hider/compare/v0.9.0...v0.10.1


