fabric-mc-1.21.11-0.8.17
Compatibility
Changes
What's Changed
Features
26.1-pre support
Support for 26.1 Prereleases has been added - luckily only required a few adjustments.
Rework Combat Detection
Combat detection has been reworked. When the server is running Armor Hider, combat events are now passed to the clients. This makes other player's armor also show when they enter combat not only with you but also with.
Fixes
Lost identity resolution
In certain cases, the mod would fail to determine player's settings (most prominent with two players on screen and viewing your own model from the front). This issue has been fixed. Thanks to magor2345 for pointing this out via Discord.
Combat Detection fade-off
Armor does now (again) correctly fade off after being fully visible initially. Thanks to magor2345 for pointing this out via Discord.
Full Changelog: https://github.com/zannagh/armor-hider/compare/v0.8.16...v0.8.17
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:GgG2my3y:Z6vndWVM"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:GgG2my3y:Z6vndWVM"
}

