Tags
Creators
Details
Licensed ARR
Published 3 years ago
Updated 5 days ago
All versions
1.21.1-2.4.5
Release
1.21.1-2.4.55 days ago 102
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Required content
Unavailable version
Unavailable version
Changes
1.21.1-2.4.5
Added
- Added Instant Spin Attacks using circular movement followed by right-click.
- Added separate configuration options for charged and instant Spin Attack cooldowns.
- Added an option for Spin Attacks to break grass and plants.
- Added Hookshot target configuration, allowing servers/modpacks to restrict which blocks Hookshots can attach to.
- Added Weather2 compatibility for the Song of Storms.
- Added configurable structure generation weight, spacing, and separation.
- Added a configurable Sword Beam knockback multiplier.
Improved
- Reworked the Ocarina song selection and playback system.
- Improved Hookshot, Longshot, Hypershot, and Endershot behavior.
- Adjusted Kakariko Ore generation to behave more like Ancient Debris.
- Improved fairy persistence, summoning, and dismissal behavior.
- Improved custom sword durability handling.
Fixed
- Fixed Ocarina songs not working correctly.
- Fixed the Temple of Time music disc.
- Fixed custom shield enchantability.
- Fixed a Master Sword duplication exploit when dual wielding with a full inventory.
- Fixed Fairy Bow empowerment returning a vanilla Glass Bottle instead of a Hylian Bottle.
- Fixed Navi hint logic.
- Fixed the Magic Boomerang enchantment advancement.
- Fixed Rupee pickup sounds.
- Fixed a potential Din Campfire cooldown issue preventing the Fire Golem from being resummoned.
- Added additional protection against Goron Merchants becoming Zombie Villagers.
- Fixed several fairy duplication issues.
Includes all changes since 1.21.1-2.4.2.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:U9C1t56l:KfEDvrHi"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:U9C1t56l:KfEDvrHi"
}

