All versions
1.1.0
Release
ZEN's Better Health Bar2 weeks ago 31
Compatibility
Minecraft: Java Edition
26.2
Platform
NeoForge
Supported environments
Client-side
Changes
1.1.0
- Added the configurable Pixel health bar style
- Improved target retention to prevent brief dimming after hits
- Corrected entity preview opacity and fade compositing
- Made free HUD positioning stable across resolution and GUI scale changes
- Synchronized RGB animation speed across all previews
- Kept Pixel overhead bars readable in low light
- Reduced configuration writes and per-frame rendering allocations
- Isolated all client initialization from the dedicated-server entry point
- Added access to the custom settings screen from NeoForge's Mods menu
- Reduced repeated responsive-layout calculations in the live preview
- Kept overhead labels readable consistently in low light
- Improved compatibility checks for stale or cross-dimension targets
- Cleaned deprecated and unused build and rendering code
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:jWV4WqkO:qI4q8A2Q"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:jWV4WqkO:qI4q8A2Q"
}

