Tags
Creators
Details
Licensed GPL-3.0-or-later
Published last year
Updated last week
All versions
indev.1.1.1
Alpha
ZeroContact indev.1.1.12 months ago 3,021
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Required content
Changes
indev.1.1.1
Fix & Optimize
- Fix the missing argument of custom datapack
- Fix Gui malfunction when have both backpack and rigs equipped
- Custom datapacks now have their own creative menu tabs
- Format change of datapacks
- Fix crash in the specific condition of playing bullet fly-by sound
- Fix wrong ammo extracting on rigs
- Fix a crash caused by the entity when have Oculus and shader packs enabled
- Fix abnormal damage calculation
- Fix invulnerability on falling or getting hit by mobs with armor
- Rebalancing calibers
- Ai and animation optimization for the entity
- Chinese localization
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:KfjYGgAD:2zYMOutC"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:KfjYGgAD:2zYMOutC"
}





