0.0.2
Compatibility
Changes
ADDED
- Added recipe for Crystarite Armor 🤦
- Added Warden Heart
- Added Echo Base potion & arrow
- Added Echoing Sight potion & arrow
- Added Screeching potion & arrow
- Added Echoing Sight effect
- Added Echo Totem
- Added Wind Chimes (all wood variants)
- Added Crystarite Upgrade Template
- Added Soul-Infused Crystarite
CHANGED
- Changed recipes for all Crystarite tools
- Changed recipe for Unstable Crystarite
- Changed recipe for Pure Crystarite
There's also a barely implemented Goblin Shark, does not spawn as it is nowhere close to finished.
That's it that's all, released this version now so that you can actually make the armor. 🤦🤦🤦
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:bTbHDTMf:FeHsS7fQ"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:bTbHDTMf:FeHsS7fQ"
}

