2.0.0
Compatibility
Changes
So... hey guys! I may have been a little bit stupid and had deleted the mod, so I had to build the entire mod from the ground up!! Fun!!!! :D
Anyways, I've added more, nerfed some things, balanced some things, added some more cool things, its pretty kewl :3
This update adds (including readds):
- 1 Scythes (From 0)
- 2 Swords (From 0)
- 1 Axes (From 0)
- 1 Pickaxes (From 0)
- 1 Bows (From 0)
- 1 Ores (From 0)
- 5 Materials (From 0)
- 1 Blocks (From 0)
- 1 Permanent Upgrades (From 0)
Enjoy!
(I suggest playing this mod with JEI...)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:1j1FWzAj:8fC9hphL"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:1j1FWzAj:8fC9hphL"
}

