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1.0.2
Compatibility
Changes
This will be the last update for a while. I’m currently moving to another country and will need to get a new computer, so all my projects will be on hold for a bit. Once I’m settled, I’ll work on a 1.20.1 version. Thanks for understanding!
The zombie pig now has a unique mechanic! If it is injured and there is food dropped within a 7 block radius, it will go eat it and regenerate 2 hearts after eating:
rotten flesh chicken porkchop mutton rabbit beef cod salmon carrot potato poisonous potato beetroot apple
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I wanted to make the system data-driven, so I added a new zombie_pig_food tag that lets you edit via datapack which items the zombie pig can eat to regenerate
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Improved the zombie cat texture
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Fixed some inconsistencies in the mod description.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:qjWB18J1:XrrT3Cx1"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:qjWB18J1:XrrT3Cx1"
}

